She's right; I do. As a child, I couldn't stand when other kids changed the rules of a game mid-play. Or had their own "house-rules" that clearly deviated off the instructions that accompanied the game. No, you don't get a pie for every question you get right in Trivial Pursuit! You have to land on the pie space!
Yes, I was one of those kids . . . and yes, growing up was tough when no one wanted to play board games with me. Even as a relatively easy-going adult, I still value the confines of ordered play. It's one of the reasons our Trivial Pursuit games go on forrrevvverrr. Given my passion for ordinance and regulation, it's no wonder I'm a stickler for grammar rules, proper punctuation, and my steadfast conviction of never using the word snuck. Okay, so I find immense pleasure in reading books on grammar. They assure me there is a way to institute order and create a smooth road in which words can travel and sail along in a coherent, organized manner.
I see these rules of grammar being tested more and more these days--and it scares me. I don't want to live in a world where the oxford comma is no longer revered by agents and editors. Perhaps that's when I will become a rebel--a rule breaker--defending that little serial comma to the end of my days.
I realize this obsession can come off as obnoxious and soul-crushing for my talented fellow writers who ask me to look over their essay or story. I hope they know I don't let out an evil laugh, rub my hands together in a villainous manner, and whip out the blood-red pen. It's more like giving a Mathlete a list of mathematical equations to rearrange and solve. Or, if you're my software engineer-husband, a programming bug to sort out. It's why I love word searches, crossword puzzles, and finding ways to play Bananagrams by myself.
I'll try to ease up a little when it comes to game rules, because I hate to miss out on fun over a silly rule or two. In fact, I support any made-up rule that can shorten the life of a Monopoly game.